Low Poly Outfit Turn Around- In Progress

Here is a video turn around of the low poly 3D outfit that I’ve been working on. It is still untextured; the colors are simply temporary placeholders to give an idea of the final color scheme. There are also no normal maps applied to the mesh to indicate high poly details. Those improvements will be added soon.

Props project

I paused my progress on the high poly sculpt of the female character model to make a couple of new entries in my portfolio using a model created during my time in grad school. For my MFA thesis project I created a sculptural character made of around 50 different props. I dubbed her “the Juggler”, as she’s inspired by all of the working parents out there juggling the responsibilities of work and home and family. I believed that the character would be a perfect way to show that I’m a well-rounded modeler that can sculpt both organic and hard surface models, but I think perhaps I made her too compact and hid too many of the props that I spent so much time modeling.

I’ve been told that my portfolio is lacking in props and hard surface items. I do definitely focus more on organic, and it’s true that my portfolio is somewhat lacking on low poly hard surface, but this character is made up of so many props that I think I just need to feature them more. To accomplish this I am making exploded views of each of the character’s limbs to clearly showcase the numerous props that make them up. I would love to make a bunch of textured, low poly props for my portfolio as well, but since I’ve had a request to show that I can make props and I don’t want to spend too much time away from my progress on the characters I’m working on at the moment, this will just have to do for now.

After many fun computer crashes eating up my work time today, here’s what I’ve got so far:

Juggler Right Leg - Kitchen Props - final render

Juggler Right Leg - Kitchen Props - final render

Juggler Left Leg - Housework and Hobby Props - Work in ProgressI’m still working on getting the lighting right in this image because Modo is acting extremely unstable on my computer right now and crashing every time I go into render mode on this sce…

Juggler Left Leg - Housework and Hobby Props - Work in Progress

I’m still working on getting the lighting right in this image because Modo is acting extremely unstable on my computer right now and crashing every time I go into render mode on this scene. I’m hoping that by hiding some of the more ridiculously high poly props (like the tea ball mesh) I will be able to get the render view working correctly tomorrow.