Daily Art: Maps, Maps, and More Maps!

January 20th:

Today I texture painted my Warrior model in Mudbox. Then I added some grime in Photoshop and tweaked the images to make bump maps to accompany the color. There are far too many maps here for one character, but this is apparently how I laid out my UVs before I baked out my displacement and normal maps, so I'm just going with it because I really don't want to bake all of those maps again. I did, at least, resize the maps in proportion to one another.