January 19th:
Back in late November I went to an animation expo and got some incredibly useful feedback on my demo reel. I won't bore you with all of it, but one of the key points was to show my characters in A-Frame as well as posed positions. This sounds like a simple task to accomplish, but when you're not a rigger and you pose some of your more complicated models using ZBrush's T-Pose tool (or you use a rig but delete the file with the rigged model after finishing your demo reel because you exported your posed model to another program for rendering and your final product is in that program, unrigged) rendering your model in A-Frame can become much easier said than done. So today I started my "back-track" reel work, returning my warrior to its full, upright and locked position. Next step: finally get around to texturing this guy...